POV-Ray Online
#include "colors.inc" camera { location <0,2,-5> look_at <0,1,0> } light_source { <5,10,-5> color White } plane { y, 0 pigment { checker color White color Gray30 } } sphere { <0,1,0>, 1 pigment { color Red } finish { phong 0.8 reflection 0.2 } }
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